山隐之焰对线
掌握每一次对线:基于统计数据的出装、符文、技能和对线阶段的见解,结合大师级技巧和社区贡献。
| 对手 | 难度 | 游戏 | 胜率 | 15分钟金币差异 | 金币差异 | 技巧 | |
|---|---|---|---|---|---|---|---|
![]() 德玛西亚之力 | 困难 | 1,433 | 46% | -516 | -2,546 | Focus primarily on farming and scaling, treating the lane essentially as a neutral coin flip where neither champion is likely to solo-kill the other, but prioritize early defensive items to ensure you can hold his split push later. Garen is comparable to Dr. Mundo—a lane where you often handshake and both champions scale, but Garen becomes troublesome later through split pushing. Since Garen cannot easily kill you, your goal is survival and ensuring high CS. You should go Hard Steel and Sunfire as your core bread and butter for dealing damage and gaining tankiness. If you struggle, scaling components like Ruby Crystal, Chain Vest, or Warden's Mail should be rushed early. While the lane may feel boring because neither of... | |
技能优先级![]() W ![]() Q ![]() E 45.1% 胜率 700 场次 召唤师技能![]() ![]() 45.4% 胜率 663 场次 技能顺序![]() 1 8 10 12 13 ![]() 2 4 5 7 9 ![]() 3 14 15 ![]() 6 11 Ornn vs Garen 符文![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 48.3% WR635 Matches 出门装![]() ![]() 50.3% WR 191 Matches 核心装备![]() ![]() ![]() 48.6% WR 35 Matches 第四件装备选项![]() 52.7% WR182 Matches ![]() 67.4% WR86 Matches ![]() 47.9% WR73 Matches 第五件装备选项![]() 65.4% WR26 Matches ![]() 60.0% WR25 Matches ![]() 58.3% WR24 Matches 第六件装备选项![]() 50.0% WR2 Matches ![]() 100.0% WR2 Matches ![]() 100.0% WR2 Matches 对线期 (@15分钟)金币差异-516 补刀差异-11 经验差异-201 友方gank1.22 敌方gank0.72 游戏结束总金币差异-2,546 总补刀差异-38 分推Community Matchup Tips | |||||||
![]() 暮光之眼 | 困难 | 1,143 | 45% | -48 | -628 | Do not rush to proc Brittle when Shen activates his W (Spirit's Refuge); instead, wait until the duration of his protective field ends, as the Brittle effect applied by your W (Bellows Breath) lasts slightly longer, guaranteeing you land the extra damage. Shen is a hard lane from level 1 to 6 because of his trading strength, making Bone Plating essential at level 2. He can use his W to block your auto-attack that applies the brittle proc. However, Shen’s W duration is shorter than the brittle effect duration, allowing for careful players to secure the damage. After level six, the lane becomes easier as Ornn gets R. Crucially, you can use your Q to cancel Shen's R (Stand United)... | |
![]() 诺克萨斯之手 | 困难 | 1,071 | 54% | -594 | -1,812 | 进行短时间换血并围绕相位猛冲进行游戏。不要随意使用E进行换血。这肯定会让你被杀,他可以把你拉出来。你应该采取的基本换血模式是q w 普攻然后要么尽快用e离开,要么用相位猛冲跑掉。如果你用e离开但时机不当,他可以把你拉出来。在他生命值在60%时,利用三重易碎连招。当你能在对线时锻造巴米灰烬时,并且在他获得相应装备之前,要狠狠地换血。 | |
![]() 迷失之牙 | 困难 | 1,037 | 55% | -639 | -1,600 | Your exclusive kill window against Gnar is when he uses his E (Hop/Crunch) defensively or aggressively; instantly cast your R (Call of the Forge God) when his E is on cooldown, as this is the only reliable moment to commit to an all-in. Gnar is a hard matchup, made worse by his ability to sustain with Fleet Footwork and deal Max HP magic damage with his W. You must play behind minions to block his Q. You can try to fake an engage (Q and walk forward) to bait his E jump. Since Ornn struggles against the mobile Mini Gnar, you must focus entirely on punishing the 20-second cooldown of his E to secure an HP advantage or a kill. | |
![]() 铁铠冥魂 | 困难 | 938 | 50% | -625 | -1,537 | Counter Mordekaiser's ultimate reliably by anticipating it; as the ram (R1) approaches, press W (Bellows Breath) instead of recasting R to avoid being pulled into the Death Realm (R) entirely, allowing your ram to proceed outside the realm, applying Brittle, and ensuring you remain on the map. Mordekaiser is categorized as a medium or slightly hard matchup due to his ultimate, which can remove you from a fight. To neutralize his ultimate, utilize the specific timing trick: when he begins his R animation to pull you, activate your W. This will interrupt his attempt to send you to "Brazil". You should typically take Exhaust/Teleport in this lane because Flash is pointless when you are stuck in the Death Realm, and... | |
![]() 未来守护者 | 困难 | 921 | 52% | -747 | -2,078 | Capitalize on Jayce’s temporary vulnerability when he uses his Hammer form Q (To the Skies!) on the minion wave for farming; instantly cast your R (Call of the Forge God) during this animation to prevent him from safely escaping with a quick switch to Cannon form. Jayce is medium or slightly hard. He deals mixed damage (physical poke/lethality with Cannon Q; magic damage with Hammer W/E), making itemization tricky. Build armor early to mitigate his main poke. If he has Phase Rush, killing him is extremely difficult as he will outspace you. If he engages on you with Hammer form, quickly utilize W to brittle him, then combo QRE R, ensuring you land the second ram. | |
![]() 暗裔剑魔 | 困难 | 916 | 49% | -748 | -1,704 | 当他使用q1时向前走,当他使用q2时总是向后走。只有在你对他用e向前冲非常有信心时才向前走。在两件装备后,你开始可以和他进行有利的换血。在对线早期出荆棘之甲是一个陷阱,因为亚托克斯很少普攻你。然而,如果他们的团队充满了普攻英雄,那么早期出荆棘之甲是可以的。否则,在日炎圣盾之后再出荆棘之甲。 | |
![]() 封魔剑魂 | 困难 | 900 | 49% | -627 | -2,198 | Stay positioned near terrain or walls; if Yone activates his E (Soul Unbound) and attempts to run you down, E into a nearby wall to knock him up, effectively preventing him from pressing E again to return to his body, securing a long, free trade. Yone is a hard matchup, more difficult than Yasuo, due to his high damage and the defensive power of his W shield (Spirit Cleave). Bone Plating is crucial here because it blocks two instances of his W. You can W his Q3 (third cast of Mortal Steel) to apply Brittle. If you successfully knock him up near a wall while his E is active, he will be stranded and unable to escape. If he R's... | |
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